
And it all began with GTA III, a bold shift from top-down action to a fully 3D open world epic, interwoven with unprecedented interactivity. Twenty years later, it’s virtually impossible to overstate the impact of Rockstar Games’ open-world crime saga on the gaming medium.

Following a hearty recommendation from the store manager, I bought the game and took it home. The words “f**k,” “c*nt,” and “n**ger” can be heard in the dialogue.Where were you when Grand Theft Auto III launched in October 2001? I was standing in a GameStop, perusing the new PS2 releases, when it caught my eye.

Players' character can, at various times, consume alcohol and drive while under the influence. Some sequences within the larger game allow players to use narcotics (e.g., smoking from a bong, lighting a marijuana joint) cocaine use is also depicted. Within the game, TV programs and radio ads contain instances of mature humor: myriad sex jokes depictions of raw sewage and feces on a worker's body a brief instance of necrophilia (no nudity is depicted). Nudity is present, however, primarily in two settings: a topless lap dance in a strip club and a location that includes male cult members with exposed genitalia in a non-sexual context. The game includes depictions of sexual material/activity: implied fellatio and masturbation various sex acts that the player's character procures from a prostitute-while no nudity is depicted in these sequences, various sexual moaning sounds can be heard. In one sequence, players are directed to use various instruments and means (e.g., pipe wrench, tooth removal, electrocution) to extract information from a character the sequence is intense and prolonged, and it involves some player interaction (i.e., responding to on-screen prompts).

Blood-splatter effects occur frequently, and the game contains rare depictions of dismemberment. Players use pistols, machine guns, sniper rifles, and explosives to kill various enemies (e.g., rival gang members) players also have the ability to shoot non-adversary civilians, though this may negatively affect players' progress as a penalty system triggers a broad police search.

Players can switch between each character to follow his storyline, completing missions which often include criminal activities (e.g., stealing cars, executing heists, assassinating targets). In this open-world action game, players assume the role of three criminals whose storylines intersect within the fictional city of Los Santos.
